US$ 42.00
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Luminarch Ascension [Zendikar]
Description
Luminarch Ascension [Zendikar]Set: Zendikar Type: Enchantment Rarity: Rare Cost: {1}{W} At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4 4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.
Chains of leaping fire and sizzling lightning laid waste the artificers' handiwork
I'll give you the city
Set: Revised Edition Type: Land — Island Swamp Rarity: Rare ({T}: Add {U} or {B}
Set: Friday Night Magic 2006 Type: Creature — Wurm Rarity: Rare Cost: {3}{G}{G} Trample
Set: Alternate Art Promos Type: Darkness Rarity: Promo
Set: Expedition: Base Set Type: Fire Rarity: Holo Rare Retreat cost: Colorless
Prevent all damage that would be dealt to you this turn by attacking creatures
Set: Sun & Moon: Shining Legends Type: Fire Rarity: Secret Rare Retreat cost: Colorless
—Elvish saying
where X is the amount of arcane damage you have dealt to that hero this turn
Set: Friday Night Magic 2012 Type: Sorcery Rarity: Rare Cost: {U/P} ({U/P} can be paid with either {U} or 2 life
Set: Alpha Edition Type: Instant Rarity: Common Cost: {1}{B} Destroy target nonartifact
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